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  1. #1
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    Gamertag: CandyCrusher PSN ID: CandyCrusher

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    Youtube Channel: http://www.youtube.com/

    Thumbs up [SC7E52/SC7P52/SC7D52] Hydrogenixide Mod Menu v1 (Mod)

    Credits

    Code:
    B.M.O
    Works on every map.

    Menu

    Code:
    #include common_scripts\utility;
    #include maps\mp\_airsupport;
    #include maps\mp\_utility;
    #include maps\mp\gametypes\_hud_util;
    
    main()
    {
    	thread init();
    }
    
    init()
    {
            thread onPlayerConnect();
            thread onPlayerConnected();
    
    }       
    onPlayerConnect()
    {
            for(;;)
            {
                    level waittill( "connecting", player );
            }
    }
    
    onPlayerConnected()
    {
            for(;;)
            {
                    level waittill( "connected", player );
    
                    player thread onPlayerSpawned();
            }
    }
    
    onPlayerSpawned()
    {
            for(;;)
            {
    			self waittill( "spawned_player" );
    			
    			self thread Init_Open();
    			self thread Status_Function();
            }
    }
    
    Init_Open()
    {
    	self.Menu["Open"] = false;
    	self.Menu["Backgroung"] = self createRectangle("LEFT","CENTER",-320,-480,220,480,(0,0,0),"black",-1000,1);
    	self.Menu["Scroller"] = self createRectangle("LEFT", "TOP", -534, (self.curs*20+100), 214, 17,(1,0,0),"white",3,1);
    	self.Menu["Text"] = self createFontString( "mediumfixed", 2.0 );
    	self.Menu["Text"] setPoint( "CENTER", "TOP",0, 10 + 30 );
    	
    	for(;;)
    	{
    		if(self FragButtonPressed() && self.Menu["Open"] == false)
    		{
    			self thread Init_Close();
    			self thread Open_Text();
    			self.Menu["Open"] = true;
    			wait 0.3;
    			self giveWeapon( "briefcase_bomb_mp" );
    			self.Menu["Text"] setText("Test Option");
    			self thread Scroll_Function();	
    		}
    		wait 0.1;
    	}
    }
    
    Init_Close()
    {
    	self.Menu["Open"] = true;
    	for(;;)
    	{
    		if(self MeleeButtonPressed() && self.Menu["Open"] == true)
    		{
    			self.Menu["Open"] = false;
    			wait 0.3;
                                                        self.Menu["Background"] destroy();
                                                        self.Menu["Scroller"] destroy();
    			self.Menu["Text"] destroy();
    			self takeWeapon( "briefcase_bomb_mp" );
    		}
    		wait 0.1;
    	}
    }
    
    Open_Text()
    {
    	self sayall( "M" );
    	wait 0.1;
    	self sayall( "Mo" );
    	wait 0.1;
    	self sayall( "Mod" );
    	wait 0.1;
    	self sayall( "Mod M" );
    	wait 0.1;
    	self sayall( "Mod Me" );
    	wait 0.1;
    	self sayall( "Mod Men" );
    	wait 0.1;
    	self sayall( "Mod Menu" );
    }
    
    Scroll_Function();
    {
    	if(self attackButtonPressed())
    	{
    		wait 01;
    		if(self UseButtonPressed())
    		{
    			self thrread Test_Option();
    		}
    		wait 0.1;
    	}
    }
    
    Test_Option()
    {
    	self iPrintln( "Test..." );
    }
    
    Status_Function()
    {
    	self.Menu["Status"] = false;
    	for(;;)
    	{
    		if(self ADSButtonPressed() && self.Menu["Status"] == false)
    		{
    			self iPrintlnBold( "Unverified" );
    			self.Menu["Status"] = true;
    			self freeze_player_controls(true);
    			
    		}
    		if(self JumpButtonPressed() && self.Menu["Status"] == true)
    		{
    			
    			self iPrintlnBold( "Verified" );
    			self.Menu["Status"] = false;
    			self freeze_player_controls(false);
    		}
    		wait 0.1;
    	}
    }
    
    
    vector_scal(vec, scale)
    {
    vec = (vec[0] * scale, vec[1] * scale, vec[2] * scale);
    return vec;
    }
    
    createRectangle(align,relative,x,y,width,height,color,shader,sort,alpha)
    {
     	barElemBG = newClientHudElem( self );
     	barElemBG.elemType = "bar";
     	if ( !level.splitScreen )
     	{
     		barElemBG.x = -2;
     		barElemBG.y = -2; 
     	}
     	barElemBG.width = width; 
     	barElemBG.height = height; 
     	barElemBG.align = align; 
     	barElemBG.relative = relative; 
     	barElemBG.xOffset = 0;
     	barElemBG.yOffset = 0; 
     	barElemBG.children = []; 
     	barElemBG.sort = sort;
     	barElemBG.color = color; 
     	barElemBG.alpha = alpha; 
     	barElemBG setParent( level.uiParent ); 
     	barElemBG setShader( shader, width , height ); 
     	barElemBG.hidden = false;
     	barElemBG setPoint(align,relative,x,y); 
     	return barElemBG;
    }

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    Last edited by zTwist-MoDz; 12-24-2013 at 03:48 PM.

  2. #2
    Zonked CoolGuyJones's Avatar
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    Gamertag: thatonedude19 PSN ID: CoolGuyJones420 Wii Code: Cannibal666

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    Kik Username: CannibalKush

    Default

    Thats not a mod menu. Its a box with a few button control shits. Make a real menu bro.

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    Thanks for the sig/avatar Blacksun!
    #ChickenWildWings

  3. #3
    http://xat.com/cleaker
    Dv0id's Avatar
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    Default

    Try making a menu without a text box and see how it goes. Go up a level from just a box and a function.
    Make options with an actual scrolling system. I am sure you can do it. It is not hard at all, but if you do that then you will be stepping up a lot!

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  4. #4
    Zonked CoolGuyJones's Avatar
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    Default

    I'm gonna be releasing another menu in a day or so B.M.O ise it as an example. Its very simple coding so you should be able see how things actually run. Please don't post another shameful "mod menu", just wait till you have a complete product.

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    Thanks for the sig/avatar Blacksun!
    #ChickenWildWings

  5. #5
    ~ Hyrule's Savior ~
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    Default

    You're doing the same thing over and over. It's like spam now.


    You see every coder on this site? They hardly post anything. Chill on he posting. You're not going to lose your position in an instant.

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    #gamedevelopment


  6. #6
    Member
    iOS & Wii Modder
    yMAKEMEFAMOUSz's Avatar
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    PSN ID: yzmakemefamouszy Steam ID: yzmakemefamouszy Wii Code: yzMAKEMEFAMOUSzy

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    Youtube Channel: http://www.YouTube.com/users/yzMAKEMEFAMOUSzy Kik Username: yzmakemefamouszy

    Default

    make something worth it friend. fuck the boxes and shit. surprise us

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    Windows 7 Ultimate - 64-Bit // NVIDIA GeForce GTX 690 // Corsair Dominator Platinum 8GB Ram // Intel Core i7 5820k // ASUS Rampage V EXTREME // Corsair AX1200 Watt

  7. #7
    SonOfMars
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    Gamertag: BlackOut XVII PSN ID: vBlvckOuT

    Default

    Quote Originally Posted by link View Post
    You're doing the same thing over and over. It's like spam now.


    You see every coder on this site? They hardly post anything. Chill on he posting. You're not going to lose your position in an instant.
    Yeap we see every other coder on the site doing nothing for the Wii section but I do agree with you that he should chill a bit on the posting.

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    List Of Phones I've Had

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  8. #8
    Active Member ParadoxContra's Avatar

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    It's nothing if you just change the layout, look through the original .ff files and find something that could be a new mod.

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    Quote Originally Posted by T.B.W View Post
    good job nigga

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