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  1. #1
    I agree. MatthewH's Avatar
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    Default Looking for an artist, or two, for my game.

    EDIT: Ignore the crappiness of my voice in the video. My throat is killing me.

    Well, I need some people to do some texturing on the UV maps of my game for the buildings. Any one up for it?

    Info on the game.
    Zombie Warfare Website

    Two Videos -


    (These are the buildings that need the artist for the UV mapping)

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    Last edited by MatthewH; 02-09-2014 at 07:13 PM.


  2. #2
    Art Corner Moderator MejaiDesigns's Avatar
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    So like you need this to show up as like a mini-map type?

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  3. #3
    Elite Distortion's Avatar
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    What engine is this running on

    Sent from my Nexus 5 using Tapatalk

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    "War is war, and war never changes."
    http://i.imgur.com/wbVufuC.jpg from xLove

  4. #4
    Desu Development
    Pomf pomf :3
    Fuck Sky's Avatar
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    Still making shit with WiZARD, so you're still a faggot.

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    geadszf1231qewrg

  5. #5
    Elite Distortion's Avatar
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    Quote Originally Posted by ApexDesigns View Post
    So like you need this to show up as like a mini-map type?
    I don't know how to explain this but think of a cube. And the UV map as a net. (Third grade geometry) you can draw on the Net and then fold it on the cube.

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    "War is war, and war never changes."
    http://i.imgur.com/wbVufuC.jpg from xLove

  6. #6
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    I can UV Map, and i could help texture if you want. hmu

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    August 13th, 2011. Coming on two years of a long history with CL. <3

  7. #7
    I agree. MatthewH's Avatar
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    Quote Originally Posted by ApexDesigns View Post
    So like you need this to show up as like a mini-map type?
    Here's an example of the UV map.


    Each part signifies a different part of the building. When you put a texture on it, it will "map" (or wrap) around the building.
    http://en.wikipedia.org/wiki/UV_mapping Maybe that will help you understand it some. It's like normal graphics you guys do, only a little bit more complicated in some cases, if that makes sense.

    Quote Originally Posted by Distortion View Post
    What engine is this running on

    Sent from my Nexus 5 using Tapatalk
    Unity. :P
    Loving that Unity. <3

    Quote Originally Posted by Yuri View Post
    Still making shit with WiZARD, so you're still a faggot.
    This is ACS, nothing to do with WiZARDHAX. This is my own project that I'm funding off of donations. He did the video to help traffic and help donations.

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  8. #8
    Desu Development
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    Quote Originally Posted by Coldfire202 View Post
    Here's an example of the UV map.


    Each part signifies a different part of the building. When you put a texture on it, it will "map" (or wrap) around the building.
    http://en.wikipedia.org/wiki/UV_mapping Maybe that will help you understand it some. It's like normal graphics you guys do, only a little bit more complicated in some cases, if that makes sense.


    Unity. :P
    Loving that Unity. <3


    This is ACS, nothing to do with WiZARDHAX. This is my own project that I'm funding off of donations. He did the video to help traffic and help donations.
    Wizard affiliation makes you a faggot. Sorry, but he does nothing good for anyone aside from himself.

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    geadszf1231qewrg

  9. #9
    Elite Distortion's Avatar
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    That video will bring in no attention. It's just a building with a shadow rendering issue. Why make an other zombie game.


    And I know UV and mapping on source engine my favorite
    Sent from my Nexus 5 using Tapatalk

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    "War is war, and war never changes."
    http://i.imgur.com/wbVufuC.jpg from xLove

  10. #10
    I agree. MatthewH's Avatar
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    Quote Originally Posted by Yuri View Post
    Wizard affiliation makes you a faggot. Sorry, but he does nothing good for anyone aside from himself.
    Well it's worked for me, I've gotten some donations. Either way though, not the discussion of this topic man :P

    Quote Originally Posted by Distortion View Post
    That video will bring in no attention. It's just a building with a shadow rendering issue. Why make an other zombie game.


    And I know UV and mapping on source engine my favorite
    I did that video cause I'm getting emails on my ZW account asking me when a "sneak peek" will be released.
    And as I was making it, my modeler was working on more stuff (more levels, street lights, etc.).
    And I've looked for a zombie game like this, it doesn't exist. I searched for a couple days. No game has ever been dedicated to the core purpose like this one, if that makes sense.

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    Last edited by MatthewH; 02-09-2014 at 07:27 PM.


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