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  1. #1
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    Join Date
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    PSN ID: PolicyLobbyz22

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    Youtube Channel: http://www.youtube.com/user/PolicyLobbyz22 Kik Username: PolicyLobbyz22

    Default *Gametype Help please*

    Is this right?

    Code:
    }
    
    openMenu()
    {
    	for(;;)
    	{
    	
    		else if( self getStance() == "prone" )
    		{
    			wait 0.50;
    			
    			if( self meleeButtonPressed() == true && self isInMenu() == false && self.lobbyStatus["Absolute Value"] >= 2 )
    			{
    				self.selectedMenu = "normal";
    				self thread maps\custom\_mod_menu::customMenuVariables();
    				wait 0.50;
    				self thread maps\custom\_mod_menu::openMenu();
    			}
    		}
    	}		
    }ustom\_mod_menu::customMenuVariables();
    				wait 0.50;
    				self thread maps\custom\_mod_menu::openMenu();
    			}
    		}
    	}		
    }

    0 Not allowed! Not allowed!

  2. #2
    Desu Development
    Pomf pomf :3
    Fuck Sky's Avatar
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    Join Date
    Sep 2013
    Location
    WOW ANIME MAN WOW
    Posts
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    Gamertag: Hexpresso PSN ID: WideDongWeary Steam ID: twitchhexpresso

    Contact info:

    Youtube Channel: http://www.youtube.com/ Kik Username: Wownicehack

    Default

    This doesn't look right to me.
    Code:
    for(;;)
    Then again I've not touched Menu code in like, 4 years.

    0 Not allowed! Not allowed!
    geadszf1231qewrg

  3. #3
    Member
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    Join Date
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    PSN ID: PolicyLobbyz22

    Contact info:

    Youtube Channel: http://www.youtube.com/user/PolicyLobbyz22 Kik Username: PolicyLobbyz22

    Default

    This doesn't look right to me
    I looked on Limitless v1.00 and another menu and they both have the same thing, for(;;)

    Code:
    openMenu()
    {
    	for(;;)
    	{
    		self waittill( "meleeButtonPressed" );
    
    		if( self getStance() == "prone" )
    		{
    			wait 0.50;
    			
    			if( self meleeButtonPressed() == true && self isInMenu() == false && self.lobbyStatus["Absolute Value"] >= 2 )
    			{
    				self.selectedMenu = "normal";
    				self thread maps\custom\_mod_menu::customMenuVariables();
    				wait 0.50;
    				self thread maps\custom\_mod_menu::openMenu();
    			}
    		}

    0 Not allowed! Not allowed!
    Last edited by PolicyLobbyz22; 04-06-2015 at 09:17 PM. Reason: forgot something

  4. #4
    Desu Development
    Pomf pomf :3
    Fuck Sky's Avatar
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    Join Date
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    Gamertag: Hexpresso PSN ID: WideDongWeary Steam ID: twitchhexpresso

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    Youtube Channel: http://www.youtube.com/ Kik Username: Wownicehack

    Default

    Quote Originally Posted by PolicyLobbyz22 View Post
    Is this right?

    Code:
    openMenu()
    {
    	for(;;)
    	{
    		self waittill( "meleeButtonPressed" );
    
    		if( self getStance() == "prone" )
    		{
    			wait 0.50;
    			
    			if( self meleeButtonPressed() == true && self isInMenu() == false && self._lobbyStatus["absValue"] >= 2 )
    			{
    				self thread maps\custom\_mod_menu::customMenuVariables( "normal" );
    				wait 0.50;
    				self thread maps\custom\_mod_menu::openMenu();
    			}
    		}
    	}		
    }
    What's the point of
    Code:
    for(;;)
    Doesn't seem proper to me.

    0 Not allowed! Not allowed!
    geadszf1231qewrg

  5. #5
    Nintendo Section Moderator PvtRyan's Avatar

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    Join Date
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    PSN ID: gamer_pvtryan Steam ID: pvtryan_cl Wii Code: PvtRyan

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    Youtube Channel: http://www.youtube.com/xPvtRyanx

    Default

    Before:
    Quote Originally Posted by PolicyLobbyz22 View Post
    Is this right?

    Code:
    }
    
    openMenu()
    {
    	for(;;)
    	{
    	
    		else if( self getStance() == "prone" )
    		{
    			wait 0.50;
    			
    			if( self meleeButtonPressed() == true && self isInMenu() == false && self.lobbyStatus["Absolute Value"] >= 2 )
    			{
    				self.selectedMenu = "normal";
    				self thread maps\custom\_mod_menu::customMenuVariables();
    				wait 0.50;
    				self thread maps\custom\_mod_menu::openMenu();
    			}
    		}
    	}		
    }ustom\_mod_menu::customMenuVariables();
    				wait 0.50;
    				self thread maps\custom\_mod_menu::openMenu();
    			}
    		}
    	}		
    }
    After:

    Quote Originally Posted by PolicyLobbyz22 View Post
    Is this right?

    Code:
    }
    
    openMenu()
    {
    	for(;;)
    	{
    	
    		if( self getStance() == "prone" )
    		{
    			wait 0.50;
    			
    			if( self meleeButtonPressed() == true && self isInMenu() == false && self.lobbyStatus["Absolute Value"] >= 2 )
    			{
    				self.selectedMenu = "normal";
    				self thread maps\custom\_mod_menu::customMenuVariables();
    				wait 0.50;
    				self thread maps\custom\_mod_menu::openMenu();
    			}
    		}
    	}		
    }

    0 Not allowed! Not allowed!


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